This was my entry into Unity. After learning the basics, this was the first Unity project I produced in 2016.

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See the code repo here: https://github.com/GoOcto/asteroids-unity
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W  - Thrust
A, D  -  Turn
mouse  -  Fire
space  - Hyperjump
M  -  Toggle Music
P  -  Pause

Big Ass Rocks  -  10 pts
Regular Rocks  -  20 pts
Smithereens  -  50 pts
Largish Saucer  -  200 pts
Li'l Saucer  -  500 pts

Finish in less than 3:00  -  10 pts/sec

Pilot's Notes:
  Don't blow all rocks to smithereens too soon, they will be hard to avoid. Li'l saucers are most annoying. An asteroid field is a really bad place to hyperjump.

-- CREDITS --

most game assets: Unity Technologies
saucer model asset:  GamePoly, Sickleadz
background music: Fast & Furious by Kabbalistic Village
inspired by Asteroids, Atari Inc.
some original soundfx from the original Atari game
produced by the logicalOctopus (aka GoOcto)
directed by Ridley Scott (lol, jk)




Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorGoOcto
GenreShooter
Tags3D, Asteroids, Sci-fi, Space
ContentNo generative AI was used

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